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41. CQ Display again! - in Player Features and Ideas Discussion [original thread]
How about giving us the power to not only select what is displayed on the 3 screens, but give us the possibility to create our own "CQ Apps" To make it simple, add a way to display IGB Pages on the screen where you can click on links and all. Of...
- by Project 69 - at 2011.07.29 07:41:00
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42. Biological Ships/Race - in Player Features and Ideas Discussion [original thread]
this galaxy isn't ours.... we're the aliens in New Eden
- by Project 69 - at 2011.07.20 10:10:00
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43. Really simple browser improvements - in Player Features and Ideas Discussion [original thread]
please add too: - possibility to add several pages as your "homepage" in case you wanna automatically open more than one tab at the start - detachable tabs to create another browser window or "open in new window" - drag item/contract/whatever and ...
- by Project 69 - at 2011.07.18 14:35:00
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44. rorqual in hisec - in Player Features and Ideas Discussion [original thread]
yes, allow them to use jumpgates but make them illegal in highsec. Concord will enjoy this
- by Project 69 - at 2011.07.18 07:12:00
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45. CQ TV, More options! - in Player Features and Ideas Discussion [original thread]
well they are about to launch that new site (Eve is real) with all the nice fanart, fanvideos etc etc etc. There might be someone at CCP that already thought about making those videos available through the main CQ display
- by Project 69 - at 2011.07.13 07:57:00
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46. WTB in NeX store, Solar System Color Scheme - in Player Features and Ideas Discussion [original thread]
I'm pretty sure that even more ppl would pay 1-2 plex to make their ships pink.....
- by Project 69 - at 2011.07.11 13:49:00
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47. Helios Buff + Cyno Bubbles - in Player Features and Ideas Discussion [original thread]
Originally by: Cyber Duck 1. The helios gets bonuses to a) cov ops cloak b) covert cyno & c) Scan Probes why can it fit only 2 of these at one time?! it makes absolutely NO SENSE AT ALL how this ship can be designed around a role and not u...
- by Project 69 - at 2011.07.04 06:49:00
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48. POS anchoring - in Player Features and Ideas Discussion [original thread]
awesome idea... let me anchor some POS at the asteroid belts....
- by Project 69 - at 2011.07.03 16:33:00
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49. Distress Option - in Player Features and Ideas Discussion [original thread]
some might see the distress signal as an invitation to shoot helpless "non pvp mode" ships. your plan could backfire
- by Project 69 - at 2011.07.01 14:11:00
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50. Yes to 1PLEX for a month amount of SP, NO to golden Ammo and such crap - in Player Features and Ideas Discussion [original thread]
here in eve we have no classes... we're all just biomass that wait to be blown up. if you open this box, you will not only unleash the rage of the veterans, who had to wait all these years to reach this level but you will also create a society of...
- by Project 69 - at 2011.06.30 15:22:00
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51. Share kill rights - in Player Features and Ideas Discussion [original thread]
how about you "donate" your killrights to a new agent type. So other people can accept this missions, go kill someone and get some LP for it. The target would get a notification that there is someone hunting him, but not who and of course it wou...
- by Project 69 - at 2011.06.20 10:16:00
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52. Way to mark items in hanger to not to be sold - in Player Features and Ideas Discussion [original thread]
yeah, cans are very nice, but very hard to manage remotely.
- by Project 69 - at 2011.06.20 10:09:00
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53. Dust 514 Equipment Build - in Player Features and Ideas Discussion [original thread]
Originally by: James StormRider I was reading the dev blog on Dust website. When you log in you are standing in your Mercenary Quarters. So since EVE and DUST are going to be linked and on the same server than hopefuly Dust players will be...
- by Project 69 - at 2011.06.17 07:07:00
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54. Instead of Stripper Poles.... - in Player Features and Ideas Discussion [original thread]
+1 for Hello Kitty posters *duck*
- by Project 69 - at 2011.06.14 09:37:00
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55. Gurista Jamming - in Player Features and Ideas Discussion [original thread]
Incarna Features Quote: ECM Changes for Better Battle We've rebalanced the number of ECM NPCs in a wide range of missions, especially the lower tier missions, to make sure those ECM NPCs aren't getting out of hand. Maybe......
- by Project 69 - at 2011.06.09 05:23:00
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56. Frage zu Incarna - in Player Features and Ideas Discussion [original thread]
erstens... nein, englisches Forum zweitens ist dies nur der Anfang der Geschichte... schon baldÖ werden sich die Tnren ÷ffnen und du kannst mit anderen Chars interagieren. ======= English part SoonÖ you won't be restricted to your CQ
- by Project 69 - at 2011.06.01 13:38:00
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57. CQ and the 3 displays - in Test Server Feedback [original thread]
Love that one, but how about this little feature. Instead of having always the 3 same displays on your wall, how about a possibility to customize them for your needs. So at the end you have the possibility to choose between several interfaces Wh...
- by Project 69 - at 2011.05.26 15:51:00
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58. PvP Agents? When? - in Player Features and Ideas Discussion [original thread]
Actually there are already characters in game that pay you isk for killing other people. Just gotta find them
- by Project 69 - at 2011.05.26 08:41:00
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59. Fleet Formation - in Player Features and Ideas Discussion [original thread]
what would be the benefits?
- by Project 69 - at 2011.05.22 12:48:00
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60. need help making a web based corp shop - in EVE Technology Lab [original thread]
Edited by: Project 69 on 20/05/2011 10:59:50 our is http://www.omega.lu/eveshop strictly ingame sadly it's in german atm, translation work in progress
- by Project 69 - at 2011.05.20 10:59:00
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